
18 months ago, we released the iPhone version, but came into the game a tad late. At that time, there were already some 50,000 apps in the store which as you might figure made "being seen" pretty hard. That's why once we were notified about the new SDK for developers to use for this new product, we immediately jumped on the opportunity. And if this goes well, the clear exposure could in turn drive even more downloads of Silly Songz in the iPhone platform.
Keep your fingers crossed!
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